Computer Animation Filmmaking

Computer Animation Filmmaking

Topics:

Computer Animation Filmmaking
CGI Filmmaking (Computer-Generated Imagery Filmmaking)
Machinima
Filmmaking in Virtual Worlds
Digital Compositing for Animation

References:

Film and Video Production in the Cloud
By: Jack James
Publisher: Focal Press
Pub. Date: December 1, 2016
Web ISBN-13: 978-1-317-40780-5
Print ISBN-13: 978-1-138-92504-5
Pages in Print Edition: 262

Practical Algorithms for 3D Computer Graphics, 2nd Edition

By: R. Stuart Ferguson

Publisher: A K Peters/CRC Press

Pub. Date: December 19, 2013

Web ISBN-13: 978-1-4665-8253-8

Print ISBN-13: 978-1-4665-8252-1

Print ISBN-10: 1-4665-8252-9

Pages in Print Edition: 508

Gamification with Unity 5.x
By: Lauren S. Ferro
Publisher: Packt Publishing
Pub. Date: November 28, 2016
Web ISBN-13: 978-1-78646-224-4
Print ISBN-13: 978-1-78646-348-7
Pages in Print Edition: 328

The VES Handbook of Visual Effects, 2nd Edition
By: Susan Zwerman; Jeffrey A. Okun
Publisher: Focal Press
Pub. Date: July 11, 2014
Print ISBN-13: 978-1-138-01289-9
Web ISBN-13: 978-1-136-13621-4
Pages in Print Edition: 975

Monetizing Entertainment

By: Larry Wacholtz

Publisher: Focal Press

Pub. Date: November 3, 2016

Web ISBN-13: 978-1-317-49945-9

Print ISBN-13: 978-1-138-88601-8

Pages in Print Edition: 650

Digital Storytelling, 3rd Edition
By: Carolyn Handler Miller
Publisher: Focal Press
Pub. Date: June 27, 2014
Print ISBN-13: 978-0-415-83694-4
Web ISBN-13: 978-1-135-04444-2
Pages in Print Edition: 568

Making Deep Games
By: Doris C. Rusch
Publisher: Focal Press
Pub. Date: January 12, 2017
Web ISBN-13: 978-1-317-60770-0
Print ISBN-13: 978-1-138-81212-3
Pages in Print Edition: 228

Virtual World Design
By: Ann Latham Cudworth
Publisher: CRC Press
Pub. Date: January 9, 2015
Print ISBN-13: 978-1-4665-7961-3
Print ISBN-10: 1-4665-7961-7
Web ISBN-13: 978-1-4665-7966-8
Pages in Print Edition: 405

Stage Manager, 2nd Edition
By: Larry Fazio
Publisher: Focal Press
Pub. Date: January 12, 2017
Web ISBN-13: 978-1-315-40564-3
Print ISBN-13: 978-1-138-19507-3
Pages in Print Edition: 428

[digital] Visual Effects and Compositing
By: Jon Gress
Publisher: New Riders
Pub. Date: October 22, 2014
Web ISBN-13: 978-0-13-381266-4
Web ISBN-10: 0-13-381266-9
Print ISBN-13: 978-0-321-98438-8
Print ISBN-10: 0-321-98438-2
Pages in Print Edition: 552

Independent Filmmaking and Digital Convergence
By: Vladan Nikolic
Publisher: Focal Press
Pub. Date: December 1, 2016
Web ISBN-13: 978-1-317-38344-4
Print ISBN-13: 978-1-138-93812-0
Pages in Print Edition: 292

Practical Holography, Fourth Edition, 4th Edition
By: Graham Saxby; Stanislovas Zacharovas
Publisher: CRC Press
Pub. Date: September 22, 2015
Web ISBN-13: 978-1-4822-5158-6
Print ISBN-13: 978-1-4822-5157-9
Web ISBN-13: 978-1-4987-6677-7
Web ISBN-10: 1-4987-6677-3
Print ISBN-10: 1-4822-5157-4
Pages in Print Edition: 642

Digital Character Development, 2nd Edition
By: Rob O'Neill
Publisher: CRC Press
Pub. Date: October 7, 2015
Print ISBN-13: 978-1-4822-5077-0
Print ISBN-10: 1-4822-5077-2
Web ISBN-13: 978-1-4822-5078-7
Pages in Print Edition: 304

How to Cheat in After Effects, 2nd Edition
By: Chad Perkins
Publisher: Focal Press
Pub. Date: May 7, 2013
Web ISBN-10: 1-315-85007-9
Web ISBN-13: 978-1-315-85007-8
ISBN-13: 978-1-135-06929-2
Print ISBN-13: 978-0-415-66106-5
Web ISBN-13: 978-1-135-06929-2
Pages in Print Edition: 384

LEGO Space
By: Peter Reid; Tim Goddard
Publisher: No Starch Press
Pub. Date: November 4, 2013
Print ISBN-13: 978-1-59327-521-1
Pages in Print Edition: 216

Compositing Visual Effects in After Effects
By: Lee Lanier
Publisher: Focal Press
Pub. Date: November 19, 2015
Print ISBN-13: 978-1-138-80328-2
Web ISBN-13: 978-1-317-62211-6
Pages in Print Edition: 286

Adobe Animate CC Classroom in a Book® (2017 release)
By: Russell Chun
Publisher: Adobe Press
Pub. Date: December 22, 2016
Web ISBN-13: 978-0-13-466534-4
Web ISBN-10: 0-13-466534-1
Print ISBN-13: 978-0-13-466523-8
Print ISBN-10: 0-13-466523-6
Pages in Print Edition: 432

Lighting for Animation
By: Jasmine Katatikarn; Michael Tanzillo
Publisher: Focal Press
Pub. Date: December 19, 2016
Print ISBN-13: 978-1-138-01867-9
Web ISBN-13: 978-1-317-69993-4
Pages in Print Edition: 272

Animation: A World History
By: Giannalberto Bendazzi
Publisher: Focal Press
Pub. Date: November 6, 2015
Print ISBN-13: 978-1-138-85482-6
Web ISBN-13: 978-1-317-51987-4
Pages in Print Edition: 426














1 comment:

  1. the 11 most common steps involved in producing a 3D animation project.
    They are namely :
    1. Concept and Storyboards
    2. 3D Modeling
    3. Texturing
    4. Rigging
    5. Animation
    6. Lighting
    7. Camera Setting
    8. Rendering
    9. Compositing and Special VFX
    10. Music and Foley
    11. Editing and Final Output

    ReplyDelete