Computer Animation Filmmaking
Topics:
Computer Animation Filmmaking
CGI Filmmaking (Computer-Generated Imagery Filmmaking)
Machinima
Filmmaking in Virtual Worlds
Digital Compositing for Animation
References:
Film and Video Production in the Cloud
By: Jack James
Publisher: Focal Press
Pub. Date: December 1, 2016
Web ISBN-13: 978-1-317-40780-5
Print ISBN-13: 978-1-138-92504-5
Pages in Print Edition: 262
Practical Algorithms for 3D Computer Graphics, 2nd Edition
By: R. Stuart Ferguson
Publisher: A K Peters/CRC Press
Pub. Date: December 19, 2013
Web ISBN-13: 978-1-4665-8253-8
Print ISBN-13: 978-1-4665-8252-1
Print ISBN-10: 1-4665-8252-9
Pages in Print Edition: 508
Gamification with Unity 5.x
By: Lauren S. Ferro
Publisher: Packt Publishing
Pub. Date: November 28, 2016
Web ISBN-13: 978-1-78646-224-4
Print ISBN-13: 978-1-78646-348-7
Pages in Print Edition: 328
The VES Handbook of Visual Effects, 2nd Edition
By: Susan Zwerman; Jeffrey A. Okun
Publisher: Focal Press
Pub. Date: July 11, 2014
Print ISBN-13: 978-1-138-01289-9
Web ISBN-13: 978-1-136-13621-4
Pages in Print Edition: 975
Monetizing Entertainment
By: Larry Wacholtz
Publisher: Focal Press
Pub. Date: November 3, 2016
Web ISBN-13: 978-1-317-49945-9
Print ISBN-13: 978-1-138-88601-8
Pages in Print Edition: 650
Digital Storytelling, 3rd Edition
By: Carolyn Handler Miller
Publisher: Focal Press
Pub. Date: June 27, 2014
Print ISBN-13: 978-0-415-83694-4
Web ISBN-13: 978-1-135-04444-2
Pages in Print Edition: 568
Making Deep Games
By: Doris C. Rusch
Publisher: Focal Press
Pub. Date: January 12, 2017
Web ISBN-13: 978-1-317-60770-0
Print ISBN-13: 978-1-138-81212-3
Pages in Print Edition: 228
Virtual World Design
By: Ann Latham Cudworth
Publisher: CRC Press
Pub. Date: January 9, 2015
Print ISBN-13: 978-1-4665-7961-3
Print ISBN-10: 1-4665-7961-7
Web ISBN-13: 978-1-4665-7966-8
Pages in Print Edition: 405
Stage Manager, 2nd Edition
By: Larry Fazio
Publisher: Focal Press
Pub. Date: January 12, 2017
Web ISBN-13: 978-1-315-40564-3
Print ISBN-13: 978-1-138-19507-3
Pages in Print Edition: 428
[digital] Visual Effects and Compositing
By: Jon Gress
Publisher: New Riders
Pub. Date: October 22, 2014
Web ISBN-13: 978-0-13-381266-4
Web ISBN-10: 0-13-381266-9
Print ISBN-13: 978-0-321-98438-8
Print ISBN-10: 0-321-98438-2
Pages in Print Edition: 552
Independent Filmmaking and Digital Convergence
By: Vladan Nikolic
Publisher: Focal Press
Pub. Date: December 1, 2016
Web ISBN-13: 978-1-317-38344-4
Print ISBN-13: 978-1-138-93812-0
Pages in Print Edition: 292
Practical Holography, Fourth Edition, 4th Edition
By: Graham Saxby; Stanislovas Zacharovas
Publisher: CRC Press
Pub. Date: September 22, 2015
Web ISBN-13: 978-1-4822-5158-6
Print ISBN-13: 978-1-4822-5157-9
Web ISBN-13: 978-1-4987-6677-7
Web ISBN-10: 1-4987-6677-3
Print ISBN-10: 1-4822-5157-4
Pages in Print Edition: 642
Digital Character Development, 2nd Edition
By: Rob O'Neill
Publisher: CRC Press
Pub. Date: October 7, 2015
Print ISBN-13: 978-1-4822-5077-0
Print ISBN-10: 1-4822-5077-2
Web ISBN-13: 978-1-4822-5078-7
Pages in Print Edition: 304
How to Cheat in After Effects, 2nd Edition
By: Chad Perkins
Publisher: Focal Press
Pub. Date: May 7, 2013
Web ISBN-10: 1-315-85007-9
Web ISBN-13: 978-1-315-85007-8
ISBN-13: 978-1-135-06929-2
Print ISBN-13: 978-0-415-66106-5
Web ISBN-13: 978-1-135-06929-2
Pages in Print Edition: 384
LEGO Space
By: Peter Reid; Tim Goddard
Publisher: No Starch Press
Pub. Date: November 4, 2013
Print ISBN-13: 978-1-59327-521-1
Pages in Print Edition: 216
Compositing Visual Effects in After Effects
By: Lee Lanier
Publisher: Focal Press
Pub. Date: November 19, 2015
Print ISBN-13: 978-1-138-80328-2
Web ISBN-13: 978-1-317-62211-6
Pages in Print Edition: 286
Adobe Animate CC Classroom in a Book® (2017 release)
By: Russell Chun
Publisher: Adobe Press
Pub. Date: December 22, 2016
Web ISBN-13: 978-0-13-466534-4
Web ISBN-10: 0-13-466534-1
Print ISBN-13: 978-0-13-466523-8
Print ISBN-10: 0-13-466523-6
Pages in Print Edition: 432
Lighting for Animation
By: Jasmine Katatikarn; Michael Tanzillo
Publisher: Focal Press
Pub. Date: December 19, 2016
Print ISBN-13: 978-1-138-01867-9
Web ISBN-13: 978-1-317-69993-4
Pages in Print Edition: 272
Animation: A World History
By: Giannalberto Bendazzi
Publisher: Focal Press
Pub. Date: November 6, 2015
Print ISBN-13: 978-1-138-85482-6
Web ISBN-13: 978-1-317-51987-4
Pages in Print Edition: 426
Topics:
Computer Animation Filmmaking
CGI Filmmaking (Computer-Generated Imagery Filmmaking)
Machinima
Filmmaking in Virtual Worlds
Digital Compositing for Animation
References:
Film and Video Production in the Cloud
By: Jack James
Publisher: Focal Press
Pub. Date: December 1, 2016
Web ISBN-13: 978-1-317-40780-5
Print ISBN-13: 978-1-138-92504-5
Pages in Print Edition: 262
Practical Algorithms for 3D Computer Graphics, 2nd Edition
By: R. Stuart Ferguson
Publisher: A K Peters/CRC Press
Pub. Date: December 19, 2013
Web ISBN-13: 978-1-4665-8253-8
Print ISBN-13: 978-1-4665-8252-1
Print ISBN-10: 1-4665-8252-9
Pages in Print Edition: 508
Gamification with Unity 5.x
By: Lauren S. Ferro
Publisher: Packt Publishing
Pub. Date: November 28, 2016
Web ISBN-13: 978-1-78646-224-4
Print ISBN-13: 978-1-78646-348-7
Pages in Print Edition: 328
The VES Handbook of Visual Effects, 2nd Edition
By: Susan Zwerman; Jeffrey A. Okun
Publisher: Focal Press
Pub. Date: July 11, 2014
Print ISBN-13: 978-1-138-01289-9
Web ISBN-13: 978-1-136-13621-4
Pages in Print Edition: 975
Monetizing Entertainment
By: Larry Wacholtz
Publisher: Focal Press
Pub. Date: November 3, 2016
Web ISBN-13: 978-1-317-49945-9
Print ISBN-13: 978-1-138-88601-8
Pages in Print Edition: 650
Digital Storytelling, 3rd Edition
By: Carolyn Handler Miller
Publisher: Focal Press
Pub. Date: June 27, 2014
Print ISBN-13: 978-0-415-83694-4
Web ISBN-13: 978-1-135-04444-2
Pages in Print Edition: 568
Making Deep Games
By: Doris C. Rusch
Publisher: Focal Press
Pub. Date: January 12, 2017
Web ISBN-13: 978-1-317-60770-0
Print ISBN-13: 978-1-138-81212-3
Pages in Print Edition: 228
Virtual World Design
By: Ann Latham Cudworth
Publisher: CRC Press
Pub. Date: January 9, 2015
Print ISBN-13: 978-1-4665-7961-3
Print ISBN-10: 1-4665-7961-7
Web ISBN-13: 978-1-4665-7966-8
Pages in Print Edition: 405
Stage Manager, 2nd Edition
By: Larry Fazio
Publisher: Focal Press
Pub. Date: January 12, 2017
Web ISBN-13: 978-1-315-40564-3
Print ISBN-13: 978-1-138-19507-3
Pages in Print Edition: 428
[digital] Visual Effects and Compositing
By: Jon Gress
Publisher: New Riders
Pub. Date: October 22, 2014
Web ISBN-13: 978-0-13-381266-4
Web ISBN-10: 0-13-381266-9
Print ISBN-13: 978-0-321-98438-8
Print ISBN-10: 0-321-98438-2
Pages in Print Edition: 552
Independent Filmmaking and Digital Convergence
By: Vladan Nikolic
Publisher: Focal Press
Pub. Date: December 1, 2016
Web ISBN-13: 978-1-317-38344-4
Print ISBN-13: 978-1-138-93812-0
Pages in Print Edition: 292
Practical Holography, Fourth Edition, 4th Edition
By: Graham Saxby; Stanislovas Zacharovas
Publisher: CRC Press
Pub. Date: September 22, 2015
Web ISBN-13: 978-1-4822-5158-6
Print ISBN-13: 978-1-4822-5157-9
Web ISBN-13: 978-1-4987-6677-7
Web ISBN-10: 1-4987-6677-3
Print ISBN-10: 1-4822-5157-4
Pages in Print Edition: 642
Digital Character Development, 2nd Edition
By: Rob O'Neill
Publisher: CRC Press
Pub. Date: October 7, 2015
Print ISBN-13: 978-1-4822-5077-0
Print ISBN-10: 1-4822-5077-2
Web ISBN-13: 978-1-4822-5078-7
Pages in Print Edition: 304
How to Cheat in After Effects, 2nd Edition
By: Chad Perkins
Publisher: Focal Press
Pub. Date: May 7, 2013
Web ISBN-10: 1-315-85007-9
Web ISBN-13: 978-1-315-85007-8
ISBN-13: 978-1-135-06929-2
Print ISBN-13: 978-0-415-66106-5
Web ISBN-13: 978-1-135-06929-2
Pages in Print Edition: 384
LEGO Space
By: Peter Reid; Tim Goddard
Publisher: No Starch Press
Pub. Date: November 4, 2013
Print ISBN-13: 978-1-59327-521-1
Pages in Print Edition: 216
Compositing Visual Effects in After Effects
By: Lee Lanier
Publisher: Focal Press
Pub. Date: November 19, 2015
Print ISBN-13: 978-1-138-80328-2
Web ISBN-13: 978-1-317-62211-6
Pages in Print Edition: 286
Adobe Animate CC Classroom in a Book® (2017 release)
By: Russell Chun
Publisher: Adobe Press
Pub. Date: December 22, 2016
Web ISBN-13: 978-0-13-466534-4
Web ISBN-10: 0-13-466534-1
Print ISBN-13: 978-0-13-466523-8
Print ISBN-10: 0-13-466523-6
Pages in Print Edition: 432
Lighting for Animation
By: Jasmine Katatikarn; Michael Tanzillo
Publisher: Focal Press
Pub. Date: December 19, 2016
Print ISBN-13: 978-1-138-01867-9
Web ISBN-13: 978-1-317-69993-4
Pages in Print Edition: 272
Animation: A World History
By: Giannalberto Bendazzi
Publisher: Focal Press
Pub. Date: November 6, 2015
Print ISBN-13: 978-1-138-85482-6
Web ISBN-13: 978-1-317-51987-4
Pages in Print Edition: 426
the 11 most common steps involved in producing a 3D animation project.
ReplyDeleteThey are namely :
1. Concept and Storyboards
2. 3D Modeling
3. Texturing
4. Rigging
5. Animation
6. Lighting
7. Camera Setting
8. Rendering
9. Compositing and Special VFX
10. Music and Foley
11. Editing and Final Output